![]() incomplete areas for bot) will depend on how the map author has handled patches and models. Where mapname is the name of the custom map. You’ll only have to do this once for each map that doesn’t have them. They’ll be rough, but will work for the most part. There is a scoring system that carries over with each map and effects the game difficulty. In singleplayer you start on a map like you would on a multiplayer server. It adds 15 new weapons and features to both singleplayer and multiplayer. Chances are most multiplayer maps weren’t created with this in mind but you can force the engine to compile them. Strogg Universe is an unofficial expansion pack for Quake 4. Have a look at the file sabot/def/bot_sabot_f for the examples.Ĭompiling AAS Files: The AI navigation system in Quake 4 relies on its own map of the level you are playing on. Some of the above setting are in their own character def files, the can be added with: The bots read all ui_* key/value like a player.Īddbot bot_sabot ui_name “Fluffy Bunny” ui_model “model_player_marine_tech” You can force bot’s to change team via the normal admin menu.īots can be customised as they are added (as seen above) or via def file. 0 = Marine, 1 = strogg Note: autobalance may override this. The team of the bot can be specified with the team key/value. Range Īddbot bot_sabot aim_accuracy 3 aim_rate 0.4 You can slow down bots aim a bit with key/value “aim_rate” default is 0.5 with less being slower. Tip: Typing addbot bot_ will give you a list of bot defs.īots aim accuracy or “drunkenness factor” can be set when bot is added with the key/value “aim_accuracy”, higher value = less accurate. Note: addbot command works like the spawn command, eg accepts key/value pairs. To add a bot bring down the console (via the CTRL-ALT-TILDE (~) keys) and type: NOTE: You’ll be able to tell if the mod has loaded successfully by typing:Īt the console, is should say gamename is “SABot a8”. Or load quake 4 and choose sabot from the mods menu. ![]() Run the batch file “Load Sabot” in the sabot folder. Installation: Create a folder inside the Quake 4 folder called “sabot” and unzip the files into it. IMPORTANT: Make sure your Quake 4 installation has been updated to version 1.0.4.ġ. Have a look for Quake 4 tweak guides on the net.Īs well as experimenting with how many bots your system can comfortably handle. High special effects and shadows off, dropping down resolution. Esta en la Alpha 8 pero ya es jugable y lo puedes descargar de aquí.Īs a rule you generally want performance over graphics in multiplayer games anyway, and throwing in CPU eating bots means you may want to consider dropping details down a bit. Su mod, llamado Angry Stupid Bots, añade bots para jugar offline, de El creador de bots para Doom3 ha creado otros bots para el Quake 4.
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